elibgl
elibgl is my fourth 3D engine. Improved technics of material and primitive usage
should maximize the scalability, efficiency and versatility. Uses the following
technologies: OpenGL and SDL.
By using these, this software can be easily ported to many operating systems.
Files:
SVN-repository of the 3D-engine
elibgl_export.py - Blender exporter for meshes.
elibgl_export_skeleton.py - Blender exporter for skeletons.
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