elibgl


elibgl is my fourth 3D engine. Improved technics of material and primitive usage should maximize the scalability, efficiency and versatility. Uses the following technologies: OpenGL and SDL. By using these, this software can be easily ported to many operating systems.

Files:

SVN-repository of the 3D-engine
elibgl_export.py - Blender exporter for meshes.
elibgl_export_skeleton.py - Blender exporter for skeletons.

Back to projects